Skip to content
Free shipping: Quebec City and Montreal for orders of more than 100$, Other regions of Quebec for order more than 125$, Ontario for order more than 150$.
Free shipping: Quebec City and Montreal for orders of more than 100$, Other regions of Quebec for order more than 125$, Ontario for order more than 150$.

Wonderland's War (English)

Write a review
| Ask a question
Sold out
Original price 71.99$ - Original price 71.99$
Original price
71.99$
71.99$ - 71.99$
Current price 71.99$
+ Taxes
Availability:
Out of stock

In store pick-up

106 boul. René-Lévesque Ouest, Quebec City
Usually ready in 1 hour

Free shipping Quebec and Ontario*

From $ 100 or $ 125 (QC) and from $ 150 (ON). Elsewhere in Canada See the modalities. Orders processed in less than 24 hours!

100 % Secure Payment

Credit cards, Paypal, Shop Pay and Apple Pay

INFORMATIONS

Designer : Tim Eisner, Ben Eisner, Ian Moss
Artist : Manny Trembley
Publisher: Skybound Games
Numbers of players : 2 to 5
Age : 13 years old and +
Playing Time : 45 to 125 minutes
More Info :

Boardgamegeek(English)

DESCRIPTION

The mirror has broken, madness is drained by the inhabitants and the war arrived in Wonderland. Alice, Mad Hatter, Red Queen and Jabberwock must bring together everything they can while playing the Hatter’s Tea Party before going to fight in Wonderland’s War!

In this drawing game, bag construction and zone control, 2 to 5 players play the role of faction chief who was invited to the Hatter’s Tea Party. Drink tea and eat cake by moving around the table by drawing cards to gather your strengths, build your towers, improve your chef and recruit Wonderlandians for your cause. But you have to be careful, because glass Éfonnies are distributed throughout Wonderland. Once all the plates are empty, the Tea Party is over and the war begins.

Use the forces you have gathered and the Wonderlandians to fight your enemies in familiar places, but be sure not to draw your shard tokens or your towers will fall and you will be out of the fight. Can you bring together enough strength to win the battle or just try to win regions bonuses to score points throughout the game instead?

Once all the battles have been fought, a truce is called and everyone ends up at the Tea Party to plan their movements for the next fight. After 3 laps, the faction with the most points will be crowned like the new leader in Wonderland!