Unconditional Surrender! Western Campaigns (USWC) (English)
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Unconditional surrender! Western Campaigns (USWC) is a strategic level game covering the World War II campaigns fought between the Axis and Western Allied factions in Western Europe. With a focus on force projection, players focus on the bigger picture of managing their military forces. Using simple mechanics and a low density of counters on the map, players easily manage the action without complicated subsystems or high counter stacks.
Ripped from the game Unconditional Surrender! WW2 in Europe (USE), USWC provides shorter, smaller footprint scenarios for those who want to play Unconditional Surrender! design but lacking the space and time for much greater USE. USWC also serves as an alternative way to teach it to other players. USE owners who have the space and time for this, don't have to buy this game. However, it may be worth it if you're looking for something much more portable to take elsewhere to play or an inexpensive gift for a wargaming friend.
DESIGN HIGHLIGHTS:
Low density of counters on the map: The number of counters on the map is incredibly low.
Single stacking: No more than one of the same type of unit per hex.
No Factors on Counters: No combat or movement factors on counters.
Unique Combat System: A combat resolution sequence and combat results table covers all combat types, but results differ for air or ground combat.
Integrated Movement and Combat System: Units move and fight in a combined activation.
Ergonomic: Easily fits into an extremely limited playing space.
“Use it or lose it.” Economic System: Simple mathematics with minimal record keeping.
Easy to Modify: The relatively simple mechanics make it easy to modify the game.
Unconditional surrender! WWII Europe Compatibility: Land and air units, event markers, and combat system are the same in both games. The scenarios are similar except for the elements that have been extracted. If you later decide to play USE, you will have additional rules to learn but few to unlearn.
TIME SCALE: Monthly Rounds
MAP SCALE: 30 to 40 miles per hex
UNIT SCALE: Army, Fleet or Wing
NUMBER OF PLAYERS: 2
LIST OF COMPONENTS
6 cards of 8.5"x11
1 Verification sheet
1 Rulebook
1 Playbook
2 11"x17" Player Aid cards
1 faction card
2 6-sided dice
Game Box
-designer description