Skip to content
Livraison gratuite : Québec = 125$ et plus avant taxes. Ontario = 150$ et plus avant taxes. Autres provinces = 300$ et plus avant taxes.
Livraison gratuite : Québec = 125$ et plus avant taxes. Ontario = 150$ et plus avant taxes.

This War of Mine: Le Jeu de Plateau - All-in 1ère édition (French) - USED

Sold out
Original price 175.00$ CAD - Original price 175.00$ CAD
Original price
175.00$ CAD
175.00$ CAD - 175.00$ CAD
Current price 175.00$ CAD
+ Taxes
Availability:
Out of stock

Cueillette en magasin

106 boul. René-Lévesque Ouest à Québec
Habituellement prête en 1 heure

Livraison gratuite Québec et Ontario*

125$ avant taxes (QC) et 150$ avant taxes (ON). Ailleurs au Canada voir les modalités. Commandes traitées en moins de 24h!

Paiement 100% sécurisé

Cartes de crédit, Paypal, Shop Pay et Apple Pay

INFORMATIONS

Designer :
Michał Oracz, Jakub wtes
Artist :
Publisher: Ares Games
Numbers of players : 1 to 6
Age : 18 years old and +
Playing Time : 45 to 120 minutes
Condition : Great
More Info :

Boardgamegeek (English)

DESCRIPTION

*** BE CAREFUL, USED GAME ***

This war of mine: The Board Game
 is the adaptation to the top of the award -winning video game table which photographs the tragedy trapped in a city torn apart by the war.

You will enter this experience as a group of civilians trapped in a besieged city and prey to conflicts, enduring many tests that often test the essence of humanity.

During the day, you will be home to a ruined rental house, which you will care and manage by: Remove the rubble, search in various rooms (often behind barricaded doors), you will build beds, improvised workshops, stoves , tools, water filters, animal traps, you will cultivate an improvised vegetable garden, fix the bombed installations of buildings, strengthen the safety of your shelter and if winter came. , you will try to keep it warm.

At nightfall, your main tasks will be to keep your shelter and the small goods that you can accumulate against bandits and raiders. Those of your group capable of such a task will use the coverage of the night to carefully explore dozens of constantly changed places dispersed throughout the dangerous city in search of all the things that a person needs to survive (materials, food , drugs, equipment, etc.). On your way, you will meet dozens of characters, each with a unique story (residents of the places you visit, thieves, bandits, soldiers, war victims, refugees, neighbors, traders and members of local communities), each meeting is a Potential, unique adventure. To guide you through all these events, you will have the special script mechanism, responsible for the implementation of deep and complex history and a coherent intrigue (each game will be unique and different from the old).

Your goal is to survive until the cessation of war hostilities. During your struggle as survivors, you will experience dramas linked to making extremely difficult decisions and choices (you will have to face the consequences of your actions sooner or later in the game procedure). Survival itself will often prove not to be sufficient. The price that each of you will decide to pay, could be too high in the end result. So the goal is really to survive in a way that will allow you to live with the decisions you have taken. The epilogous mechanism will come into force here.

TWOM The board game offers a multiplayer experience for up to 6 players, as well as a solo variant. You will be able to personify one of the well -known characters in the electronic version of the game and face hundreds of new challenges and difficult choices.

The board game considerably widens the universe of the original game and emphasizes the depth of the plot, but its main accent will be placed on the human interactions caused by the survival instinct and group decision -making.

The project aims to omit the usual board game threshold - TWOM The board game is a game moment play, without needing to read the manual before starting the adventure.

Experience the simulation of a fight for survival as a group of civilians confronted with a blind and ruthless war.

In wartime, everyone is not a soldier.

All-in include the expensions : Souvenirs du passé, Incidents,