Tapestry: Arts & Architecture (English)
1 unité en stock.
|Designer :||Jamey Stegmaier, Mike Young|
|Numbers of players :||1 to 5
|Age :||14 years old and +|
|Playing Time :||90 to 120 minutes
|More Info :||
10 new civilizations - a basic game rebalancing - multiple new components.
In Tapestry, players have the heavy task of creating and developing a fictitious civilization. Starting from the beginning of his era to a future era, players will have to think about the means of prospering their civilization as effectively as possible. Four development ways are possible: science, technology, exploration and wars.
Other actions are also to be fulfilled to earn points such as increasing your income or building a capital. Choose new civilizations among a variety of civilizations, fulfill unique objectives to build monuments on your capital and interact slyly with your opponents in this first extension of Tapestry.