Skip to content
Livraison gratuite : Québec = 125$ et plus avant taxes. Ontario = 150$ et plus avant taxes. Autres provinces = 300$ et plus avant taxes.
Livraison gratuite : Québec = 125$ et plus avant taxes. Ontario = 150$ et plus avant taxes.

Recall (English)

by Alion
Sold out
Original price 110.99$ CAD - Original price 110.99$ CAD
Original price
110.99$ CAD
110.99$ CAD - 110.99$ CAD
Current price 110.99$ CAD
+ Taxes
Availability:
Out of stock

Cueillette en magasin

106 boul. René-Lévesque Ouest à Québec
Habituellement prête en 1 heure

Livraison gratuite Québec et Ontario*

125$ avant taxes (QC) et 150$ avant taxes (ON). Ailleurs au Canada voir les modalités. Commandes traitées en moins de 24h!

Paiement 100% sécurisé

Cartes de crédit, Paypal, Shop Pay et Apple Pay

Helge Meissner, Kristian Amundsen, etc.
Gjermund Bohne, Reese Keefe
Alion
1 to 4
14 years and over
90 minutes
Civilization, Exploration, Industry / Manufacturing
Action Retrieval, End Game Bonuses, Income, etc.

Recall is a game of Strategy deep from the designers of Revive which focuses on engine building and exploration. Each player begins the game with one of fourteen unique tribes and one of eighteen unique gadgets, which will heavily influence your Strategy and your opportunities. Throughout the game, you will lead your tribe, explore the lands and discover traces of ancient civilizations to learn from them. In your turn, you either:

• Use a keycard to activate an action box, or
• Reminder to produce resources and find your keycards.

When you use a key card, you activate the abilities of the key card itself and the effects of the chosen action box. The chosen combination of keycard and action box will therefore determine what you will have to do on your turn: populate the lands, move your followers, explore new regions and build workshops, vaults or monuments. During the game, you will improve your tribe by acquiring new key cards, improving your action boxes or collecting stones and relics.

An important part of the game involves searching for traces of ancient civilizations at excavation sites. These sites unlock access to ancient tribe abilities and gadgets, in addition to providing important scoring opportunities.

Three times during the game, players must choose one of two paths, with the chosen path providing an immediate bonus, as well as increasing one of the end-game score categories.

Using the optional digital companion site, players can archive their tribes at the end of their game, making their tribes discoverable as ancient civilizations in other players' games.