Magical Athlete (English)
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106 boul. René-Lévesque Ouest, Quebec City
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A Japanese Racing and Sports Competition Game Using Athletes With Special Powers. The game is consistent with other games in the climber series in that it comes in a colorful small box and has modest components.
Game Summary
Players All Start With Seed Money, used to draft a team of racers. The Racers Come Out in Random Order, and Each Have A Unique Power (Mostly Modifying Movement Rules, Sometimes Giving Extra Pre-Post-Race Abilities). The Draft is as follows: Shift Any Unbought Racers Down One Step on the Board (Decreasing Prices Asy Shift), then Add a New Card to the Display. If All Spaces Full, Must Buy One. After Players have their racers (A Few Will Remain Out of Game), there will be 4 or 5 races. For Each Race, Players Secretly simultaneously chooses a racer. Then, in turn order, simplely roll d6 and move your racer. Of Race, Special Powers Modify Movement Throughout the Race.
The First 2 Finishers Score VP (More VP in Later Races); Most VP after all races wins!