Life in Reterra (English)
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In the near future, the world as we know it is nothing more than a memory overrun by nature — and although the world has changed, we have changed with it, using everything we find to build a new way of living.
Life in Reterra is a (re)construction game, where each player must build their own community. To get started, choose from three ready-to-play themed building sets, or put together your own set. Each set consists of five building cards with associated tiles for each card.
Each player starts with a square terrain tile in play. Each terrain tile is divided into a 2x2 grid, with one of five terrain types per square; a box can also contain a gear icon or one of four types of relics. Each player also has three tiles in hand, and five tiles are displayed face up.
On your turn, choose a terrain tile from your hand or from the exposed tiles, then add it to your community, which can have up to four tiles per side. If this tile contains a gear, you can either place a reserve resident on this gear, or place a building tile in your community... but each part of the building must be supported by a gear, and all of these gears must be on the same terrain type.
Once a building is in play, you gain the power of the building card, which you can use once each subsequent turn. Perhaps you can place relics to get extra points, add inhabitants, destroy an opponent's relics, or score points by building large sections of a terrain type or having more buildings than another player.
Once everyone has placed sixteen tiles in their community, players count points earned for what they have built: blocks of land of at least seven squares, surrounded energy sources (which are a special type of tile), inhabitants, relics and buildings.