Skip to content
Livraison gratuite : Québec = 125$ et plus avant taxes. Ontario = 150$ et plus avant taxes. Autres provinces = 300$ et plus avant taxes.
Livraison gratuite : Québec = 125$ et plus avant taxes. Ontario = 150$ et plus avant taxes.

Horror on the Orient Express: The Board Game (2) (English)

Sold out
Original price 142.99$ CAD - Original price 142.99$ CAD
Original price
142.99$ CAD
142.99$ CAD - 142.99$ CAD
Current price 142.99$ CAD
+ Taxes
Availability:
Out of stock

Cueillette en magasin

106 boul. René-Lévesque Ouest à Québec
Habituellement prête en 1 heure

Livraison gratuite Québec et Ontario*

125$ avant taxes (QC) et 150$ avant taxes (ON). Ailleurs au Canada voir les modalités. Commandes traitées en moins de 24h!

Paiement 100% sécurisé

Cartes de crédit, Paypal, Shop Pay et Apple Pay

Michał Gołąb Gołębiowski, Adam Kwapiński
Anna Jarmołowska, Artur Mikucki, Małgorzata Śliwka, Aleksander Zawada
Chaosium
1 to 4
14 years and up
90 à 120 minutes
Adventure, Deduction, Dice, Horror, Miniatures, Murder / Mystery, Mythology, Novel-based, Trains, Travel, Cooperative Game, Solo / Solitaire Game
Action Retrieval, Deck, Bag, and Pool Building, Deduction, Modular Board, Narrative Choice / Paragraph, Push Your Luck, Scenario / Mission / Campaign Game, Variable Player Powers

Horror on the Orient Express: The Board Game is a cooperative crisis management board game for 1–4 players, designed by Adam Kwapiński and Michał Gołąb Gołębiowski. The game is set aboard the iconic Orient Express in the 1920s. Players take on the roles of investigators trying to survive a doomed journey through the Dreamlands while managing multiple escalating threats, including monster attacks, a blood-thirsty vampire, and hidden cultists among the passengers.

To win, players must balance limited resources, protect the train and its passengers, uncover clues, and identify cultists before they complete a dark ritual—all while ensuring the train reaches its final destination. Each playable character offers unique abilities and can develop skills, collect items, interact with passengers, and influence the outcome of the journey.