
High Frontier: Module 2 - Colonization (English)
In store pick-up
106 boul. René-Lévesque Ouest, Quebec City
Usually ready in 1 hour
Free shipping Quebec and Ontario*
From $ 100 or $ 125 (QC) and from $ 150 (ON). Elsewhere in Canada See the modalities. Orders processed in less than 24 hours!
100 % Secure Payment
Credit cards, Paypal, Shop Pay and Apple Pay
INFORMATIONS
Designer : | Phil Eklund |
Artist : | Josefin Stand |
Publisher: | Ion Game Design |
Numbers of players : | 1 to 5 |
Age : | 14 years old and + |
Playing Time : | 30 to 240 minutes |
More Info : |
Boardgamegeek (English) |
DESCRIPTION
This module introduces new human and transhuman colonists, as well as the space stations they live in.
Future space pioneers will live in mobile space colonies called Bernals, tailored for Earth-like conditions. Their job will be to tele-operate robonautic avatars on the surfaces of nearby asteroids and moons. They will come with unique specialties and politics. If you provide a Bernal space station for them to live in, they will give you more operations per turn. If promoted, they enable mega-engineering projects called "Futures", for new ways to victory (requires Module 1).
As a bonus, this module features extra advice and experimental rules for the core game.