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Livraison gratuite : Québec = 125$ et plus avant taxes. Ontario = 150$ et plus avant taxes. Autres provinces = 300$ et plus avant taxes.
Livraison gratuite : Québec = 125$ et plus avant taxes. Ontario = 150$ et plus avant taxes.

Couronne de Cendres (French)

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Original price 83.99$ CAD - Original price 83.99$ CAD
Original price
83.99$ CAD
83.99$ CAD - 83.99$ CAD
Current price 83.99$ CAD
+ Taxes
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Out of stock

Cueillette en magasin

106 boul. René-Lévesque Ouest à Québec
Habituellement prête en 1 heure

Livraison gratuite Québec et Ontario*

125$ avant taxes (QC) et 150$ avant taxes (ON). Ailleurs au Canada voir les modalités. Commandes traitées en moins de 24h!

Paiement 100% sécurisé

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Richard Lawton
Vadim Mishin, Rafael Nobre
Pixie Games
1 to 4
14 years old and +
60 to 120 minutes
Fantasy, Fighting, Medieval, Mythology, Territory Building
Area Majority / Influence, Card Play Conflict Resolution, Deck, Bag, and Pool Building, Turn Order: Stat-Based, Worker Placement

Crown of Ash is a strategic worker placement and area control game for 1 to 4 players.

The promise of a dreamless sleep was a lie. The Lords awoke after a hundred years of staring into deepest depths of oblivion; every moment wracked by nightmarish dreams. They no longer cared for peace, but now desired power.

The bleak slumber had revealed an ancient secret to them, the arcane knowledge of necromancy. It gave them the ability to build armies from the wastes of their lands. Those fallen in the first war, would rise again and march into a bloody second, a devastating conflict that would determine who, at last, would lay claim to the Crown of Ash.

Players take on the role of vengeful necromancers. Sending out their loyal minions to do their bidding.

Gathering resources to the raise powerful undead armies

Building mighty structures offering better resources and earning influence over the land

Marching your undead army into battle to take other players structures and defend your own with all your might

Over 4 rounds players will earn influence points based on the structures they control, the player with the most influence at the end of the game will take control of the kingdom and rule for the rest of time.