Commands and Colors: Samurai Battles (English)
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INFORMATIONS
| Designer : | Richard Borg |
| Artist : | Dariusz Buraczewski, Terry Leeds, Mark Simonitch |
| Publisher : | GMT Games |
| Numbers of players : | 2 |
| Age : | 14 years old and + |
| Playing Time : | 60 minutes |
| More Info : |
Boardgamegeek (English) |
DESCRIPTION
The Samurai Battles Commands & Colors game rules allow players to portray important engagements of Medieval Japanese history. The battles, included in the scenario booklet, focus on the historical deployment of forces and important terrain features in scale with the game system. The scale of the game is flexible and varies from battle to battle. For some scenarios, an infantry unit may represent an entire clan of soldiers, while in other scenarios a unit may represent just a few brave warriors.
The Command card system drives movement, creates “fog of war”, and presents players with many interesting challenges and opportunities, while the battle dice resolve combat quickly and efficiently. Honor & Fortune will task players to maintain balance and the Dragon cards add an element of suspense. The battlefield tactics you will need to execute to gain victory conform remarkably well to the strengths and limitations of the various Medieval Japanese unit types, their weapons, battle terrain, and written history.
In this core game, we focus on a number of battles of the Japan’s “Warring States Period” (Sengoku Jidai) 1550-1600.