Combat Commander II: Mediterranean (English)
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Combat Commander: Volume II - Mediterranean (or CC:M) is the expansion for Combat Commander: Europe ("CC:E"). The main theme of CC:M is the addition of three new “nationalities” to the combat commander family:
Great Britain and the Commonwealth
France & the Minor Allies
Italy & the Axis Minors
This second module in the series: Combat Commander includes units, maps and scenarios describing the fighting forces of these nations.
FATE CARDS: When it comes to Germany, Russia, and America in CC:E, each of the new nationalities has their own set of 72 Fate cards highlighting their historical strengths and weaknesses. (marksmanship for the British, giving them fewer shots but of better quality; a greater probability of surrender for broken Italian units; quality orders, actions and events for the French but with only a "1" rejection capacity; etc.).
The CC:M playbook will include the following:
12 new historical scenarios, each including at least one of three new nationalities.
An updated randomized scenario generator incorporating the new nationalities and twelve new maps, as well as allowing for the first years of combat in 1939 and 1940. This randomized scenario system offers an almost infinite variety of map configurations, force structures and combat situations. The replay value for Combat Commander is even better with this new addition to the family.
A complete manifesto of all 432 destiny cards included in CC:E and CC:M. Number of players, rejoice!
Assigned point values for all units, weapons, radios and fortifications in CC:E and CC:M, allowing players to easily create their own scenarios and orders of battle.
Additional designer notes and gameplay hints.
And more...
Combat Commander is one of those rare standouts in wargaming - one that can be revisited time and time again, each with a new story to tell.
NOTE: Combat Commander: Mediterranean is not a standalone game. You will need to own Combat Commander: Europe to play it.
Components:
352x large counters (5/8")
140x petits comptoirs (1/2")
216x 2.5 x 3.5 cards
6 double-sided cards 17 x 22 (twelve cards total)
3 double-sided player aid cards
1x Playbook of 32 pages
1x 24-page rulebook Components:
352x large counters (5/8")