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Livraison gratuite : Québec = 125$ et plus avant taxes. Ontario = 150$ et plus avant taxes. Autres provinces = 300$ et plus avant taxes.
Livraison gratuite : Québec = 125$ et plus avant taxes. Ontario = 150$ et plus avant taxes.

Port Arthur (English)

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Original price 30.99$ CAD
Original price 30.99$ CAD - Original price 30.99$ CAD
Original price 30.99$ CAD
20.00$ CAD
20.00$ CAD - 20.00$ CAD
Current price 20.00$ CAD
+ Taxes
Availability:
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Cueillette en magasin

106 boul. René-Lévesque Ouest à Québec
Habituellement prête en 1 heure

Livraison gratuite Québec et Ontario*

125$ avant taxes (QC) et 150$ avant taxes (ON). Ailleurs au Canada voir les modalités. Commandes traitées en moins de 24h!

Paiement 100% sécurisé

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INFORMATIONS

Designer : Yasushi Nakaguro
Artist : Maud Chalmel
Publisher :
Numbers of players : 2 
Age : 12 years old and +
Playing Time : 50 to 75 minutes
More Info :

Boardgamegeek (English)

DESCRIPTION

Enter the historical battlefield of the Russian-Japanese war which took place on land and at sea at the turn of the 20th century with Port Arthur, a game of Strategy Captivating designed for 2 players, offering a 40 to 60 -minute game duration. Players have the opportunity to take command of Japanese forces or assume the role of Russian forces, the pretender. Will you be able, in the space of 6 laps, to take control of more areas than your opponent and to come out victorious from this historic conflict?

The heart of naval supremacy lies in the subtleties of ship management. Each ship of the game has three key attributes, while a group of ships belonging to a camp in a maritime area is collectively called a fleet.

The gameplay takes place in a structured sequence of towers with different phases. Whether it is the output of the fleet, the operational phase, the rating phase, the return phase to the port or the progress of the turn of turn, each step is essential to success.

The victory conditions add depth to the challenge. A major victory is claimed if, at the end of the sixth round, the Japanese fail to establish an army in Moukden. Alternatively, the player whose side of the tracking of the control points (POC) on which is the marker emerges as the winner, with POC, representing victory points, which dynamically change as the players win or lose control of maritime areas.