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Free shipping: Quebec City and Montreal for orders of more than 100$, Other regions of Quebec for order more than 125$, Ontario for order more than 150$.
Free shipping: Quebec City and Montreal for orders of more than 100$, Other regions of Quebec for order more than 125$, Ontario for order more than 150$.

Destinies KS + Mer de Sable + Mythes & Folklore (French) - USED

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Original price 100.00$ - Original price 100.00$
Original price
100.00$
100.00$ - 100.00$
Current price 100.00$
+ Taxes
Availability:
Out of stock

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106 boul. René-Lévesque Ouest, Quebec City
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INFORMATIONS

Designer : Michał Gołąb Gołębiowski, Filip Miłuński
Artist : Karolina Jędrzejak, Mateusz Komada, Katarzyna Kosobucka, Magdalena Leszczyńska
Publisher : Lucky Duck Games
Numbers of players : 1 to 3
Age : 14 years old and +
Playing Time : 90 to 150 minutes
More Info :

Boardgamegeek (English)

DESCRIPTION

Destinies is a competitive adventure and exploration game, based on history, mixing an application and a board game.

The first in a series of games using a brand new system called Destiny. This game takes place in a dark medieval-fantastic universe.

The Destiny System offers an experience of platform game entirely based on history, supported by an application, similar to an RPG, without the need for a game master. Each scenario represents a part of a living world, Lots of dark stories, epic NPCs and mysteries to solve. Each player takes the role of a hero in a quest to accomplish their destiny. Each destiny is a final goal of the character and has at least two completely different paths towards victory, composed of series of ramifications of quests. The players compete with each other to push the world towards their own destiny.

The game uses scan & play app and technology to offer players a unique experience, rich in dynamic events, epic adventures and a constantly evolving game world. Each round, the players discover new parts of the world presented on tiles, explore them and choose a point of interest to visit. There, they learn more about history and make crucial choices about how they want to interact with people, creatures or situations encountered. The consequences of each choice are significant and often change the state of the world forever.