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Free shipping: Quebec = $125 before taxes. Ontario = 150$ before taxes. Other Province = 300$ before taxes.
Free shipping: Quebec = $125 before taxes. Ontario = 150$ before taxes.

Emberheart (English)

Original price 41.99$ CAD - Original price 41.99$ CAD
Original price
41.99$ CAD
41.99$ CAD - 41.99$ CAD
Current price 41.99$ CAD
+ Taxes
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6 in stock, ready to be shipped

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106 boul. René-Lévesque Ouest, Quebec City
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Rob Fisher, Adam Porter
Andrew Bosley
Mindclash Play
2 to 4
12 years and over
60 to 90 minutes
Fantasy
Auction/Bidding, Set Collection, Worker Placement

The mystical island of Emberheart is home to the last dragons. They lived in harmony with the villagers until poachers from distant lands arrived to capture, plunder and pillage. To keep the island safe, the dragon ambassador now seeks the support of the king. As one of the king's champions, your mission is to join forces with the villagers, save and protect the dragons, and stand against evil poachers.

Emberheart is a medium-weight worker placement game that plays quickly. As one of the King's Champions, your task is to recruit heroes, rescue dragons and expand their reserves, train your own dragon companion, and oppose wandering poachers.

On your turn, you can either take an help token (granting you a one-time bonus for the turn) or send a team of mercenaries to one of the locations on the island. How many mercenaries you send matters just as much as where you send them: the more you commit to a location, the sooner you can choose from its limited rewards, and the less likely your opponents are to outbid you with a larger group. There are various mercenaries at your disposal: Grunts are versatile but single-use, while Scouts, Rangers and Guardians are permanent, but limited to specific locations. Your dragon companion can also join a group of mercenaries as you place them, giving them various bonuses depending on how you trained them.

Location rewards allow you to recruit heroes with unique abilities, rescue dragons from poachers and bring them to safety in corresponding reserves, and launch counterattacks against poachers. In the heat of certain actions, and during the Poachers' raid at the end of each turn, you can be burned, and advancing too far on the Flame trail will have detrimental consequences at the end of the game.

Saving dragons, recruiting heroes, training your dragon companion, and keeping your flame low will earn you Glory at the end of the game. After five rounds, the Champion with the most Glory wins, inheriting the title of Dragon Ambassador.