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Free shipping: Quebec = $125 before taxes. Ontario = 150$ before taxes. Other Province = 300$ before taxes.
Free shipping: Quebec = $125 before taxes. Ontario = 150$ before taxes.

Gloomhaven - Second Edition (English)

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Original price 217.99$ CAD - Original price 217.99$ CAD
Original price
217.99$ CAD
217.99$ CAD - 217.99$ CAD
Current price 217.99$ CAD
+ Taxes
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Out of stock

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106 boul. René-Lévesque Ouest, Quebec City
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INFORMATIONS

Designer : Isaac Childres, Drew Penn, Dennis Vögele
Artist :
Publisher :
 Cephalofair Games
Number of players: 1 to 4
Age : 14 years old and +
Playing Time : 60 to 120 minutes
More Info :

Boardgamegeek (English)

DESCRIPTION

Gloomhaven: Second Edition is a revised and elevated version of the award-winning core game of Gloomhaven. This is the culmination of everything Isaac Childres and the growing Cephalofair Games team have learned since the initial release of Gloomhaven, including feedback from the community, playtesters, co-designers, and developers. The world, story, and challenging gameplay are all still the same, but there is a plethora of additional content to explore. Even for those who have played Gloomhaven before, this edition brings new material to the table, with rebalanced and redesigned mercenary classes, items, and scenarios, as well as brand new artwork, newly written narrative and events, updated miniatures, a new faction-based reputation system, and more.

How much has changed mechanically in Gloomhaven Second Edition?

Scenarios:

  • 32 Slightly Modified
  • 36 Significantly Modified
  • 14 Reworked
  • 14 New
  • 5 Unchanged


Items:

  • 76 Modified
  • 19 Reworked
  • 43 New
  • 14 Unchanged


Events:

  • 15 Modified
  • 163 New
  • 2 Unchanged


Monsters:

  • 14 Slightly Modified
  • 20 Significantly Modified
  • 2 New
  • 0 Unchanged


Personal Quests:

  • 4 Modified
  • 8 Reworked
  • 6 New
  • 4 Unchanged


And More...

  • Battle Goals increased from 24 to 60
  • 120+ New Non-Scenario narrative sections
  • New Faction reputation system
  • New optional difficulty mechanic