Reforest: Old Growth (English)
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Grow a forest from humble herbs to towering trees.
Reforest: Old Growth expands the original game with a new set of plants and animal visitors along with old growth trees, parasitic plants and terrain modules to alter the game.
It can be combined with Reforest: Plants of the Pacific Northwest Coast or played as a standalone game.
In Reforest, players compete to grow the healthiest forest by arranging a synergistic tableau of plants, each with their own unique traits and abilities.
On your turn, you'll choose one of two actions:- Gather. Draw two cards from the deck or the nursery of face up plants.
- Play a plant. Add a plant card to your forest tableau in one of its allowed elevation rows (low, middle or high elevation). The cost of cards is paid by discarding other plants from your hand as nutrients. Given space is limited, taller plants can be grown over pioneer species at a reduced cost.
Each plant earns you points and contributes to a growing ecosystem of interconnected abilities. At the end of each round (when the plant deck is emptied), an animal visitor card will be earned by the player who's plants best matched the visitor's habitat preferences (most flowers / fruit / etc).
The game ends when all visitors have found a home. Each player's forest is scored for the value of their plants and for the visitors they host.
New elements introduced in this expansion include:
- Old growth trees than can reveal previously covered effects and regenerate stored plants.
- Parasitic plants that can be played freely but feed off of existing plants.
- Terrain cards that offer growing benefits to your elevation rows
—description from the publisher