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Livraison gratuite : Québec = 125$ et plus avant taxes. Ontario = 150$ et plus avant taxes. Autres provinces = 300$ et plus avant taxes.
Livraison gratuite : Québec = 125$ et plus avant taxes. Ontario = 150$ et plus avant taxes.

Tabriz (French)

by Matagot
Sold out
Original price 90.99$ CAD - Original price 90.99$ CAD
Original price
90.99$ CAD
90.99$ CAD - 90.99$ CAD
Current price 90.99$ CAD
+ Taxes
Availability:
Out of stock

Cueillette en magasin

106 boul. René-Lévesque Ouest à Québec
Habituellement prête en 1 heure

Livraison gratuite Québec et Ontario*

125$ avant taxes (QC) et 150$ avant taxes (ON). Ailleurs au Canada voir les modalités. Commandes traitées en moins de 24h!

Paiement 100% sécurisé

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INFORMATIONS

Designer : Randy Flynn
Artist : Syd finished
Publisher : Matagot
Number of players: 1 to 5
Age : 10 years and +
Playing Time : 30 to 60 minutes
More Info :

Boardgamegeek (English)

DESCRIPTION

Weave and sell luxurious carpets in the Persian merchant city of Tabriz. Fill orders for people of the people and, very quickly, merchants and kings will notice. Gain as much prestige as possible by filling orders to win the game and become the undisputed master of your art.

In turn, you move one of the 3 assistants in the big bazaar and take the action where it is. Actions include the purchase, trade and launch of dice for wool, camel hair, silk, vegetable dye and carmine dye. Each assistant has a limited radius of action, but by planning well, you can set up a series of fast and effective actions that will allow you to get all the materials you need for your commissions before another player did not finish his. At the end of each round, if you have the necessary materials, you can complete 1 commission that you have in hand.

The resources are limited and the market fluctuates in each turn. Be attentive to the opportunities to get more for less, and be sure to avoid the moments when the resource you need is out of stock everywhere. Gain jurisdiction to attract better commissions, advance your assistants to each turn, claim and fulfill several commissions both and win prestige bonuses. Optionally, play with the advanced workshop mode so that each weaver has its own unique capacity taken at the start of the game and at the end of each tower.

When a player ends 9 or more commissions, or earns the maximum of 14 skills, the current tour is over and the player who has the most prestige wins!

Includes a robust solo mode with several AI opponents.