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Livraison gratuite : Québec = 125$ et plus avant taxes. Ontario = 150$ et plus avant taxes. Autres provinces = 300$ et plus avant taxes.
Livraison gratuite : Québec = 125$ et plus avant taxes. Ontario = 150$ et plus avant taxes.

a_way (French)

Original price 14.99$ CAD - Original price 14.99$ CAD
Original price
14.99$ CAD
14.99$ CAD - 14.99$ CAD
Current price 14.99$ CAD
+ Taxes
Availability:
2 in stock, ready to be shipped

Cueillette en magasin

106 boul. René-Lévesque Ouest à Québec
Habituellement prête en 1 heure

Livraison gratuite Québec et Ontario*

125$ avant taxes (QC) et 150$ avant taxes (ON). Ailleurs au Canada voir les modalités. Commandes traitées en moins de 24h!

Paiement 100% sécurisé

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Clément Bongibault, Louis Fievre, Benjamin Niess, Hugo Socié
Louis Fever
Blue Orange (EU)
1 to 4
10 years and over
10 to 30 minutes
Card Game, Racing, Space Exploration
Hand Management, Map Addition, Movement Points, Multi-Use Cards, Network and Route Building, Solo / Solitaire Game, Tile Placement

In away, players take part in the legendary spaceship race of the Quazarys galaxy. Each pilot starts from their own base… which is also an opponent’s finish line. The race track is made of solar paths filled with stations, directional arrows, and strange space phenomena, creating a constantly shifting cosmic circuit where clever navigation matters as much as speed.

On your turn, you combine movement and card play to advance your ship. Players move from station to station, respecting one-way routes and mandatory checkpoints, while avoiding landing on the same station as an opponent. Cards drawn from a shared deck allow players to manipulate the board, trigger special effects, teleport through vortices, or disrupt rivals. You can play single cards or powerful combos from the same faction, discard cards to cycle your hand, and gain an extra movement each turn for well-timed bursts of speed.

Positioning and timing are key: you can leap over opposing ships if conditions are right, anticipate blocked paths, and adapt as the layout changes. The game ends immediately when a player reaches the opposing base (or the base directly across from their own in games with three or four players). away is a fast, tactical race where clever card play and sharp movement decisions decide who crosses enemy territory first.

—description from the publisher