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Livraison gratuite : Québec = 125$ et plus avant taxes. Ontario = 150$ et plus avant taxes. Autres provinces = 300$ et plus avant taxes.
Livraison gratuite : Québec = 125$ et plus avant taxes. Ontario = 150$ et plus avant taxes.

Valeria: Card Kingdoms - 2nd Edition (English)

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Original price 34.99$ CAD - Original price 34.99$ CAD
Original price
34.99$ CAD
34.99$ CAD - 34.99$ CAD
Current price 34.99$ CAD
+ Taxes
Availability:
Out of stock

Cueillette en magasin

106 boul. René-Lévesque Ouest à Québec
Habituellement prĂȘte en 1 heure

Livraison gratuite Québec et Ontario*

125$ avant taxes (QC) et 150$ avant taxes (ON). Ailleurs au Canada voir les modalités. Commandes traitées en moins de 24h!

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INFORMATIONS

Designer : Isaias Vallejo
Artist :
Publisher: Daily Magic Games
Numbers of players : 1 to 5
Age : 13 years old and +
Playing Time : 30 to 45 minutes
More Info :

Boardgamegeek(English)

DESCRIPTION

A game of card and dice at the rapid pace that will allow you, to you and your friends, to kill monsters, to recruit citizens and to expand your field.

Valeria: Card Kingdoms is a table construction game for 1 to 5 players and will feel familiar to deck construction fans. The cards you buy can work for you on your turn and on all the other players. In turn, launch two dice and activate citizen cards with the result of each individual and the sum of the two dice. All players collect resources at the same time. After taking your two actions, take the dice. The player with the most victory points at the end, wins the game.

Valeria's goal: Card Kingdoms is to become the next King of Valeria having the most victory points at the end of the game. The points are won by killing monsters and buying domains. In addition, your secret duke is revealed at the end of the game to accumulate more points according to your goal. The game ends immediately after all the monsters were killed, or all areas are purchased, or when 2 (two) times the number of players worth of the batteries are taken from the central play area.

The game is played on a series of laps. Each round follows the same diagram:

  1. Launch phase - The active player launches 2 (two) dice.
  2. Harvest phase - the dice activates citizen cards with the result of each individual and the sum of the two dice. All players are taking their resources right now.
  3. Phase of Action - The active player takes 2 (two) shares among the following: Killing a monster, recruiting a citizen, buying an area, taking one of the resources.
  4. End phase - The active player passes the dice on his left.