Trickerion: Legends of Illusion (English) + Académie de Dahlgaard (French) - USED
Cueillette en magasin
106 boul. René-Lévesque Ouest à Québec
Habituellement prête en 1 heure
Livraison gratuite Québec et Ontario*
125$ avant taxes (QC) et 150$ avant taxes (ON). Ailleurs au Canada voir les modalités. Commandes traitées en moins de 24h!
Paiement 100% sécurisé
Cartes de crédit, Paypal, Shop Pay et Apple Pay
INFORMATIONS
| Designer : |
Richard Amann, Victor Peter |
| Artist: |
Villo Farkas, László Fejes |
| Publisher : |
Super Meeple |
| Number of players: | 2 to 4 |
| Age: | 15 years and over |
| Playing Time : | 30 minutes per player |
| More Info : |
BoardGameGeek(English) |
| Condition: |
Great |
DESCRIPTION
ATTENTION, GAME USED
Missing Red Player Marker (1x) replaced by a yellow token.
Trickerion base game:
Trickerion - Legend of Illusion is a game of Strategy competitive set in a city inspired by late 19th century urban life and culture. Players take on the role of rival illusionists, striving to become the most famous magician in town. The stakes are much greater than prestige alone. Becoming the crowd's favorite, the best magician wins the powerful Trickerion Stone, a mysterious relic that grants supernatural powers to its owner, making him a true Illusion Legend. Starting with a simple trick and a handful of assistants, you will embark on a journey to become the greatest illusionist of all time.
Dahlgaard Academy Extension:
Dahlgaard’s Academy expands the magical world and gameplay of Trickerion with a series of exciting new features:
A new location - the Academy: Join the joint effort to renovate the Academy! Each renovation action grants fame proportional to the piece of currency spent, and opens new classrooms and practice rooms, where Academy markers can be placed. Academic Markers in Practice Rooms give Tricks performed an increased yield or other special placement abilities, while Tricks taught in Classrooms will be passed down to new generations - they can no longer be performed, but grant a useful passive yield with each turn. The Academy is also a place to train your Protégé, a new member of your team.
A new specialist - the Protégé: Every magician will now start with the Protégé, a new type of specialist. The Protégé is more than just a worker - they will accompany your magician on their path to greatness, constantly developing themselves in the process. By visiting the Academy, Protégés can acquire powerful new abilities that also increase their action points - and their salary as well! A fully developed Protégé will have 3 Action Points, just like the Magician, with some very powerful abilities to boot!
A New Quartet of Magicians: Magoria's new golden age attracts young, aspiring magicians from around the world, eager to prove themselves, and perhaps one day become the boss of Magoria. Each school of illusion (mechanical, optical, escapist, spiritual) will receive a new, charismatic magician, with their own personal story, powerful special ability.r
Single-player mode: Heir de Dalhgaard: This expansion will also include a single-player mode, with an elaborate storyline. Take a journey to a possible future of Magoria, where the Heir of Dahlgaard could not resist the immense power of the Trickerion Stone, and dabbling in the supernatural eclipsed their sanity. Magoria's golden age is over - now the heir controls it with an iron fist, and it is up to you to prove your superiority and remove him from power the only way the city knows how - through magic and illusion. This single-player mode introduces Dahlgaard’s Heir as a fully automated, complex opponent with varying difficulty levels – an enemy worthy of even the most seasoned Trickerion veterans!