Fled (French)
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106 boul. René-Lévesque Ouest, Quebec City
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INFORMATIONS
| Designer : | Mark K. Swanson |
| Artist : | Klemens Franz |
| Publisher : | Matagot |
| Number of players: | 2 to 4 |
| Age : | 14 years old and + |
| Playing Time : | 45 to 80 minutes |
| More Info : |
Boardgamegeek (English) |
DESCRIPTION
Sneak in the corridors, avoid the guards and free yourself from a Victorian prison.
From the Irish great famine, there is no more sheep or a potato to put in the tooth. To survive, you did not hesitate to break the law and commit small lacins. But the English in the middle of the 19th century did not take the flight in the light ... even if it was only a scarf for your sweet Colleen*. In less time than it takes to say, you are barefoot, a bundle of convict attached to the ankle, locked in the prison on the island of Spike.
Every day, the guards escort you with whistles from your cell to the courtyard and then at the showers, while you only dream of one thing: fled far, very far, and find the arms of your beloved.
Throughout the game, you manage a tile hand. To each turn, you add a tile to the prison and eliminate others to move from one room to another while collecting smuggling items.
But beware! If you are not in the right room, when the governor summons you for the call, a nearby goalkeeper can put you on the irons, or worse, send you in isolation!
Certain rooms, such as guardians' districts, allow you to exchange your smuggling items for the tools you will need to cross the surrounding wall.