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Free shipping: Quebec City and Montreal for orders of more than 100$, Other regions of Quebec for order more than 125$, Ontario for order more than 150$.
Free shipping: Quebec City and Montreal for orders of more than 100$, Other regions of Quebec for order more than 125$, Ontario for order more than 150$.

The Game (English)

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Original price 12.99$ - Original price 12.99$
Original price
12.99$
12.99$ - 12.99$
Current price 12.99$
+ Taxes
Availability:
Out of stock

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106 boul. René-Lévesque Ouest, Quebec City
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INFORMATIONS

Designer : Steffen Benndorf
Artist :
Publisher: Pandasaurus Games
Numbers of players : 1 to 5
Age : 8 years old and +
Playing Time : 20 minutes
More Info :

Boardgamegeek (English)

DESCRIPTION

The game players try to throw the 98 game cards on four stacks of rejection in order to win, but they have to do it in the right way.

Each player starts with 6-8 cards in their hand according to the number of players, and four rejection battery-of-the-page invites are on the table: two showing "1" and an arrow up and two displaying "100" and an arrow down. On a tower, a player must throw at least two cards of his hand on one or more stacks of rejection, with cards on the 1 batteries being placed in the growing order and cards on the 100 batteries being placed in order decreasing. One delicate appearance of the game is that you can play a card exactly 10 higher / lower than the upper card of a rejection battery, even when you would normally have to play in a downward / ascendant order, for example, if a bunch of 100 throwing is surmounted by an 87, you can play any card less than 87 or you can play 97.

After a player has finished his turn, they fill their hand from the bridge. During the game, players cannot reveal the exact numbers in their hands, but they can warn others not to play on certain heaps of rejection or otherwise make game suggestions.

Once the deck is emptied, players are only required to play at least one card on a tower. If you play all 98 cards, you win! If you get good, the rules suggest that you play at least three cards per turn to increase the challenge.

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