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Free shipping: Quebec City and Montreal for orders of more than 100$, Other regions of Quebec for order more than 125$, Ontario for order more than 150$.
Free shipping: Quebec City and Montreal for orders of more than 100$, Other regions of Quebec for order more than 125$, Ontario for order more than 150$.

Endless Winter: Paleoamericans (English)

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Original price 72.99$ - Original price 72.99$
Original price
72.99$
72.99$ - 72.99$
Current price 72.99$
+ Taxes
Availability:
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106 boul. René-Lévesque Ouest, Quebec City
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INFORMATIONS

Designer : Stan Kordonskiy
Artist :
Publisher: Fantasia Games
Numbers of players : 1 to 4
Age : 12 years old and +
Playing Time : 60 to 120 minutes
More Info :

Boardgamegeek(English)

DESCRIPTION

Designed by Stan Kordonskiy (Rurik, Lock Up), developed by Jonny Pac (Columa, Sierra West), Solo mode by Drake Villareal (Merchants Cove), and illustrated by The Mico (Raiders of the North Sea, viscounts), Endless Winter: Paleoamericans takes place in North America, around 10,000 AEC. The players guide the development of their tribes over several generations, from nomadic hunters to prosperous tribal companies. During hunting, the tribes migrate and settle on new lands, establish cultural traditions, chase the Paleolithic megafauna and build eternal megalithic structures.

Endless Winter is a European style game that combines the placement of workers and the construction of bridges in an innovative way. Each round, the players send the members of their tribe to different action spaces, and pay for actions by playing cards and spending resources. The tribe cards grant additional work, while cultivation cards provide a variety of unique effects. As an alternative, the cards can be recorded for an Eclipse end of Tour, where they are revealed simultaneously to determine the order of the new player, and trigger various bonus actions.

The game has a new mixture of intertwined systems and mechanisms, such as multiple use cards, the influence of the area, the placement of tiles and the collection of games. In addition, there are many viable paths towards victory. After four fast rounds, the scores are counted, and the tribe with the most points wins!