Child of the Pack // Savage Packmate (DBL-501) - uncommon: (Double Faced Transform) - Foil
Rupture de stock
Prix d'origine
0.84$ CAD
-
Prix d'origine
2.80$ CAD
Prix d'origine
2.80$ CAD
0.84$ CAD
-
2.80$ CAD
Prix actuel
2.80$ CAD
+ Taxes
Disponibilité:
Rupture de stock
Disponibilité:
Rupture de stock
Disponibilité:
Rupture de stock
Disponibilité:
Rupture de stock
Disponibilité:
Rupture de stock
Cueillette en magasin
106 boul. René-Lévesque Ouest à Québec
Habituellement prête en 1 heure
Livraison gratuite Québec et Ontario*
125$ avant taxes (QC) et 150$ avant taxes (ON). Ailleurs au Canada voir les modalités. Commandes traitées en moins de 24h!
Paiement 100% sécurisé
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Creature — Human Werewolf // Creature — Werewolf
Uncommon
Mila Pesic
NOT LEGAL
StandardNOT LEGAL
FutureLEGAL
HistoricLEGAL
TimelessLEGAL
GladiatorLEGAL
PioneerLEGAL
ExplorerLEGAL
ModernLEGAL
LegacyNOT LEGAL
PauperLEGAL
VintageNOT LEGAL
PennyLEGAL
CommanderLEGAL
OathbreakerNOT LEGAL
StandardbrawlLEGAL
BrawlNOT LEGAL
AlchemyNOT LEGAL
Pauper CommanderLEGAL
DuelNOT LEGAL
OldschoolNOT LEGAL
PremodernNOT LEGAL
Predh2RG: Create a 2/2 green Wolf creature token.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Sacrifice two Blood tokens: Transform Restless Bloodseeker. Activate only as a sorcery.
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Savage Packmate
Trample
Other creatures you control get +1/+0.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Sacrifice two Blood tokens: Transform Restless Bloodseeker. Activate only as a sorcery.
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Savage Packmate
Trample
Other creatures you control get +1/+0.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Trample
Other creatures you control get +1/+0.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Other creatures you control get +1/+0.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)