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Free shipping: Quebec City and Montreal for orders of more than 100$, Other regions of Quebec for order more than 125$, Ontario for order more than 150$.
Free shipping: Quebec City and Montreal for orders of more than 100$, Other regions of Quebec for order more than 125$, Ontario for order more than 150$.

The Elder Scrolls: Skyrim - Le Jeu d'Aventure (French)

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Original price 169.99$ - Original price 169.99$
Original price
169.99$
169.99$ - 169.99$
Current price 169.99$
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INFORMATIONS

Designer :
Artist : N / A
Publisher : Modiphius Entertainment
Numbers of players : 1 to 4
Age : 14 years old and +
Playing Time : 90 to 120 minutes
More Info :

Boardgamegeek (English)

DESCRIPTION

Adventures in the world of Skyrim!

Before the Dragonborn comes to Skyrim ....

You are the surviving members of the blades, a legendary group that has long protected the Tamriel Empire! Abandoned by the Empire, you have to work together to thwart a plot that threatens the Skyrim set.

Build a unique character in the world of Elder Scrolls. Choose between a north, a dunmer, an imperial, an altmer, a khajiit or an orsimer. Equip your character with a wide range of weapons, spells and armor. Travel through the Skyrim Holds in places like Riften, Solitude, Falkreath and Whiterun. Try a wide range of evolutionary quests that change the game with each decision, explore wilderness. Get secondary quests from mysterious characters. Immerse yourself in ancient ruins and tombs. Fight draugr, frozen spiders, dragons, Dwemer constructions and daedra. The more you sink, the more your enemies become mortal. Gain incredible experience and treasures. Improve and enchant your equipment. Evolve your character thanks to a wide range of skills and unique capacities. Play six chapters of two huge campaigns covering 25 years of Skyrim history in this infinite replayable tray game.

The Elder Scrolls V: Skyrim - The Adventure Game is a cooperative game of adventure and exploration from 1 to 4 players through Skyrim. Players play the role of heroes involved in epic quests, working together to defeat their enemies and explore the large expanse of Skyrim. You can choose figurines of characters such as khajiit, north or high elf, plan your Strategy With the help of weapons or spells, and make your way in forgotten mines, infested tombs of draugrs or old cities to find old treasures and increase your power.

Players must remain vigilant because the threat increases through Skyrim: Dragons, Daedra, Trolls, and many more roam the land and sow chaos through the catches. Players must work together to keep the land free, while balancing the requirements of their most important quests.

The basic game is divided into two campaigns of three chapters each. The decisions that players make in their first round have a distinct effect on the course of history and meetings, which makes the experience of the campaign different every time you play. You can even save your progress after each game and start the next chapter with the same character, the same equipment and the same skills.

With the many choices of characters, equipment, magic and skills, associated with the many decisions that each player makes during his quests, there are literally hundreds of hours of play, and certain stories are not even seen according to your first decisions. Skyrim's face can change during the game, influencing players' experience in the following chapters. At any time, players can simply reset, choose another character and another style of play, make different choices and live a different experience. It is also possible to choose a chapter that seems fun and go there to play this adventure occasionally.

Key mechanisms:

A living game board
The game board represents the province of Skyrim. The players move their characters - represented by plastic figurines on a 32 mm scale - through the region, visiting fortresses, exploring dungeons and meeting interesting characters over the story. But they are not the only ones on the spot; Wandering monsters appear, blocking the roads and threatening peace in Skyrim. Several effects of the game can lead to the fall of a fortress. Players must therefore keep an eye on the agitation state and the active dangers throughout the country.

Customizable characters
There are no classes in Skyrim. Each character has a different initial capacity and additional capacities that are unlocked as they learn specific skills, but that does not mean that they are linked to a style of play. For example, even if The Nords shine when they are developed by emphasizing the skills and equipment of warriors, a player can decide to make his northern a spectator or a summoner, and recycle himself in the middle of the game after finding An extraordinary sword he really wants to use. Players can change their progress in mid-term, and enjoy many different game styles.

Improving equipment
There are many equipable objects: weapons, piece armor, trinkets, etc. Most of these objects can be personalized, either by enchanting them or by improving them in a fortress. When improving or enchanting an object, the player draws an enchantment/improvement card and the place under the object, thus modifying its properties. A piece of armor can be improved to become more resistant to heavy attacks, for example, and it can also be delighted to help the character regenerate his endurance faster. By learning the skills of forge and enchantment, players can draw more cards and choose between them, which enriches the experience of personalization of the equipment and allows them to focus on the style of play they prefer . In addition, when they play in a group, a player can specialize his character in enchantment or forging and improve the objects of all his allies by meeting in a fortress, which adds a new layer of cooperative play.

Card quests
The story of the game is told using quest cards. The players draw main quests - those that advance the story - and personal quests - secondary stories acquired by exploring the vastness of the Skyrim province. By succeeding or missing them, history progresses. Most of these quests offer players a choice at the end. This choice allows you to chain the quest with a new one, creating a branched story that changes each time the game is played. To fail a quest does not mean losing the game; On the contrary, failure often becomes another way of choosing. The cards are organized in such a way that, if a card is removed following the failure of a quest or the trigger of a game effect, the following card takes its place, which radically changes history.

Combat system
With an assortment of weapons, ranging from dagger to bow, players will be able to engage the fight with dangerous enemies, whether in a dungeon or in the context of a quest. Each weapon and leaves will inform the player of the attacks he can perform and the amount of endurance or magicka that he must spend to use them. The player will launch the personalized dice and try to overcome the skills tests specific to each weapon; Hitting with heavier weapons will necessarily be more difficult than hitting with lighter weapons. The fight is fast, exciting and deadly, although the Strategy Or a key factor in success. Some enemies, in fact, employ unorthodox tactics, including the ability to heal or wear almost impenetrable armor.

Donjoons navigation
Players can visit caves, mines, tombs, ruins and dwemer cities increasingly dangerous through Skyrim. Donjoons are built with cards each representing a major threat in this dungeon area. It can be a terrifying draugr or a surprise trap that, if you are lucky, one of the characters will be able to deactivate. As the characters go up in terms of level, the lower level opponents are eliminated, which increases the difficulty of the dungeons according to the level of the player. The more you visit a certain type of dungeon, the more likely you are to meet its most formidable inhabitants, but with better awards!

Cooperative
The game is entirely cooperative. Players are encouraged to discuss their strategies and collaborate to progress in their own scenario. Each player will follow his own scenario, and will meet at the end of each chapter, when their intrigues will meet in an epic final for the whole group.
In certain situations, the characters, even if they have the same global objective, find themselves in opposite camps and can be embarrassed each other during their progress. This gives an interesting layer of light competitive play, while keeping the cooperative nature of the game in the foreground.
Extensions
The Dawnguard extension will add a third campaign with three additional chapters, new characters, opponents in dungeons, treasures, events and much more. One of our extensions will ensure that the ghosts of the blades haunt you in any Skyrim during the first campaign of the game and another threatens the devastation of Skyrim in the form of a large dragon! Many other things will be revealed during the Gamefound campaign. The team has planned a massive update kit to convert all wandering monsters into plastic figurines on a 32 mm scale, all compatible on the scale of the figurines The Elder Scrolls Call to Arms. Further information will be revealed when launching the set game.

In total, the Elder Scrolls Skyrim adventure game will offer players dozens of adventure hours to explore the world of the game. Extensions will allow you to discover even more Skyrim.