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Free shipping: Quebec City and Montreal for orders of more than 100$, Other regions of Quebec for order more than 125$, Ontario for order more than 150$.
Free shipping: Quebec City and Montreal for orders of more than 100$, Other regions of Quebec for order more than 125$, Ontario for order more than 150$.

Tabannusi: Les Bâtisseurs d'Ur (French) - USED

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Original price 72.00$ - Original price 72.00$
Original price
72.00$
72.00$ - 72.00$
Current price 72.00$
+ Taxes
Availability:
Only 1 left

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106 boul. René-Lévesque Ouest, Quebec City
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INFORMATIONS

Designer :
David Spada, Daniele Tascini
Artist :
Publisher:
Pixie Games
Numbers of players : 1 to 4
Age : 14 years old and +
Playing Time : 120 minutes
Condition : Like new
More Info :

Boardgamegeek (English)

DESCRIPTION

*** BE CAREFUL, USED GAME ***

Located in the old Mesopotamia, the cradle of civilization, at a time when the location of Ur was a coastal region, the players work to build the big city of Ur, to extend its districts and to establish themselves as powerful manufacturers.

Tabannusi presents a superb plateau showing the city of Ur divided into 5 regions, each linked to a specific color. There are 3 construction districts, 1 temples district and 1 port district.

Each turn, your worker will activate one of these neighborhoods. When activating a neighborhood, you must first take a dice from the neighborhood. This die corresponds to the color of the neighborhood and fulfills two functions: the die itself becomes a resource of its color. The value of the die determines which neighborhood your worker will activate the next round.

Thanks to various actions, you will be able to extend your influence in the different districts, by enlarging the construction sites and transforming them into buildings to score precious victory points. But you will also exercise your influence in the temple district in order to win the favor of the king. In the port district, you can get ships with significant capacities and to score victory points.

You must spend your actions wisely and make sure you always keep an eye on the general timing of the game. As soon as a neighborhood is emptied of its dice, a count occurs.