Banish the Snakes (English)
In store pick-up
106 boul. René-Lévesque Ouest, Quebec City
Usually ready in 1 hour
Free shipping Quebec and Ontario*
From $ 100 or $ 125 (QC) and from $ 150 (ON). Elsewhere in Canada See the modalities. Orders processed in less than 24 hours!
100 % Secure Payment
Credit cards, Paypal, Shop Pay and Apple Pay
INFORMATIONS
Designer : | Kevin McPartland, Jerry Shiles |
Artist : | Terry Leeds |
Publisher: | GMT Games |
Numbers of players : | 1 to 6 |
Age : | 14 years old and + |
Playing Time : | 90 to 120 minutes |
More Info : |
Boardgamegeek (English) |
DESCRIPTION
A solitary/cooperative game of St. Patrick in Ireland
Legend has it that St. Patrick has hunted Ireland snakes. It is true that there are no snakes on the island, but there have not been some since the last ice age! Legend is actually an allegory on its successes in the conversion of Ireland to Christianity.
Banish The Snakes is a solitary and/or cooperative game that simulates Ireland in the 5th century, while the Roman Empire collapsed in the west and Ireland turned to the Christian religion. The players represent Saints-Patrick and others (up to six of you) who have undertaken to convert the pagans on the island. You must work as a team to convert the people of Ireland before the barbarians completely overwhelm Great Britain- If you fail, the Irish will not be able to save civilization in the following centuries!
The game board shows a map of Ireland in the 5th century, with four provinces - the same as today - but not yet counties. The wooden tiles represent the people, the druids, the chiefs and the kings, and of course the great king in Tara. It is your work to break the interrelated influences between these groups of people and to make your new ideas accept.
Each turn, a card is taken, launching new challenges to your team. The severity of the event is determined by the previous card, and therefore no part can ever be the same. The cards introduce events and ideas of the time, new saints and historical figures like Neil of the nine hostages.
There is a diagram of Great Britain to follow the constant decline of Roman civilization in Great Britain. While different parts of Great Britain succumb to the barbarians, more and more difficult challenges are added to the game, until ultimately Great Britain is completely overwhelmed, cutting Ireland from the continent and ending the game .
If you succeed in your business, Christianity will prosperate in Ireland, while paganism invades Western Europe. Arts, writing, literature and history will flower on the island of Emerald! Soon, the Irish missionaries will bring these civilizing attributes in Great Britain and in continental Europe- as Thomas Cahill says in his book, the Irish will save civilization. But if you fail ...