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Free shipping: Quebec City and Montreal for orders of more than 100$, Other regions of Quebec for order more than 125$, Ontario for order more than 150$.
Free shipping: Quebec City and Montreal for orders of more than 100$, Other regions of Quebec for order more than 125$, Ontario for order more than 150$.

Ragemore (French)

by Matagot
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Original price 12.99$ CAD - Original price 12.99$ CAD
Original price
12.99$ CAD
12.99$ CAD - 12.99$ CAD
Current price 12.99$ CAD
+ Taxes
Availability:
4 in stock, ready to be shipped

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106 boul. René-Lévesque Ouest, Quebec City
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INFORMATIONS

Designer :
Artist : Bojan prakljacic
Publisher : Matagot
Numbers of players : 1
Age : 10 years and +
Playing Time : 20 minutes
More Info :

Boardgamegeek (English)

DESCRIPTION

Deploy your heroes to rid the village of demons.

Ragemore is a solo game of 18 cards in which you will perform quests, while managing your hand and your resources while you sink into darkness by fighting demons.

Each card has two sides: a demon and a hero. At the start of the game, the player places two piles of quests on the demons side and a group of three cards on the hero side. Then, an immediate threat is revealed from the pickaxe, in the form of the current demon card, which can be treated or not. If it is not killed, the demon card is placed in one of the piles of quests and an event written on this card takes effect. If he is killed, the demon card returned to the hero side and becomes a member of the group. The player can also ignore the immediate demonic threat and go in search to obtain the victory condition, or negotiate with certain demons to transform them into a hero, but at the cost of the hero's morality: this one returned to the Demons side and joins the decency of demons.

The part is won when the hero obtains the required number of quest cards using a combination of four symbols drawn on each card.

The part is lost when the cemetery has 3 dead, when a quest battery has 4 demons, when the group no longer has heroes, when the poet of demons is empty before the number of quest cards is reached or When the quest batteries are empty before the number of quest cards is reached.

1 winning condition and 5 losing conditions.