Tsuro (French)
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106 boul. René-Lévesque Ouest, Quebec City
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INFORMATIONS
Designer : | Tom McMarchie |
Artist : | Cathy Brigg, Shane Small, Imelda Vohwinkel, Franz Vohwinkel |
Publisher: | Matagot |
Numbers of players : | 2 to 8 |
Age : | 8 years old and + |
Playing Time : | 20 minutes |
More Info : |
Boardgamegeek (English) |
DESCRIPTION
Create your own road to find the way of divine wisdom. The most difficult will be to stay at all costs on your way, without leaving the set! Build your way and follow it to go as far as possible on the sacred road. But beware: a little inattention, a bad choice of tiles or a tile placed by an opponent can make you deviate. And if you reach the edge of the plateau or if you collide with another player, it is over for you.
In turn, each player puts a tile of his hand to build and extend his path on a 6x6 grid. Once placed, he will have to advance his pawn as far as possible by following his own road, represented by the line on which he is . The path only stops when it meets an empty space contained in the game grid, or if it collides with the token of another player. During the game, a limited choice of tiles or a tile placed by an opponent can extend your own path in a direction that you would have preferred to avoid. If your pawn reaches the edge of the plateau or collide with that of another player, this is the end of the game for you! The goal of the game is to be the last player on the set. For that, try to drive your opponents to meet or continue their own track out of the set while sheltering you from their maneuvers.