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Great Western Trail: second edition (Multilingual)
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INFORMATIONS
Designer : | Alexander Pfister |
Artist : | |
Publisher: | EggerSpiele |
Numbers of players : | 1 to 4 |
Age : | 12 years old and + |
Playing Time : | 75 to 150 minutes |
More Info : |
Boardgamegeek (English) |
DESCRIPTION
The United States in the 19th century: you are a breeder and you raise your cattle several times from Texas to Kansas City, where you send it by train. This brings you money and victory points. Needless to say, whenever you arrive in Kansas City, you want to have your most precious cattle in a trailer. However, the "Great Western Trail" requires not only that you maintain your herd in good condition, but also that you wisely use the various buildings along the path. Also, it could be a good idea to hire competent staff: cowboys to improve your herd, craftsmen to build your own buildings, or engineers for the important railway line.
If you intelligently manage your herd and manage the opportunities and traps of Great Western Trail, you will surely win the most victory points and win the match.
The second edition of Great Western Trail includes solo rules, for 1 to 4 players.
Second edition :
Do you remember the good old days in the West? Well, times are changing! From the new solo opponent to the incredible landscapes, you will not know where to start. And there is a new herd of cows for sale!
The Great Western Trail is the game acclaimed by criticism of livestock farming by Alexander Pfister. The players try to compete in their herd through the Midwest meadow and deliver it to Kansas City. But beware! Other cowboys share the track with you.
Changes in the second edition:
All new work by Chris Quilliams
Solo mode: a new challenge in the west
Two -level reading cards
Addition of a new breed of cows: the simmental breed
Two new reversible buildings (no 11 and 12)
Twelve exchange tokens, introduced for the first time in the rails of northern expansion, for more interaction with other players
Four new master tiles added for more strategy, replayability and challenges