Mini-Master // Mini-Master (cont'd) (MCLB-003) - common - Foil
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Original price
0.00$ CAD
Original price
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0.00$ CAD
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0.00$ CAD
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Availability:
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Availability:
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Card // Card
Common
NOT LEGAL
StandardNOT LEGAL
FutureNOT LEGAL
HistoricNOT LEGAL
TimelessNOT LEGAL
GladiatorNOT LEGAL
PioneerNOT LEGAL
ExplorerNOT LEGAL
ModernNOT LEGAL
LegacyNOT LEGAL
PauperNOT LEGAL
VintageNOT LEGAL
PennyNOT LEGAL
CommanderNOT LEGAL
OathbreakerNOT LEGAL
StandardbrawlNOT LEGAL
BrawlNOT LEGAL
AlchemyNOT LEGAL
Pauper CommanderNOT LEGAL
DuelNOT LEGAL
OldschoolNOT LEGAL
PremodernNOT LEGAL
Predh2 players | 2 packs. 10 minutes | Basic Lands
OBJECTIVE:
Play a quick game of Magic using only the cards in a single pack. You may also know this game as Pack Wars!
GET READY:
Each player opens a pack and sets aside any cards without Magic card backs, trying not to look at the rest of the cards. Then they add three of each basic land (Plains, Island, Swamp, Mountain, and Forest) to their pack and shuffle. This becomes the player's deck.
LET'S PLAY:
Randomly determine who goes first, then play a game of Magic! There are many variants of Mini-Master. The following are modified rules you can add to your game:
OBJECTIVE:
Play a quick game of Magic using only the cards in a single pack. You may also know this game as Pack Wars!
GET READY:
Each player opens a pack and sets aside any cards without Magic card backs, trying not to look at the rest of the cards. Then they add three of each basic land (Plains, Island, Swamp, Mountain, and Forest) to their pack and shuffle. This becomes the player's deck.
LET'S PLAY:
Randomly determine who goes first, then play a game of Magic! There are many variants of Mini-Master. The following are modified rules you can add to your game:
If you have two or more copies of any basic land, you can tap other lands as though they were lands of that type. This can help you pay costs with lots of mana symbols in them.
After the first game, add another pack to your deck, look at the contents, then cut cards until you have 30. Do this again for game three!
Not feeling your deck? Replace the whole thing with a new pack between games!
TO WIN:
The first player to win two games wins the match.
After the first game, add another pack to your deck, look at the contents, then cut cards until you have 30. Do this again for game three!
Not feeling your deck? Replace the whole thing with a new pack between games!
TO WIN:
The first player to win two games wins the match.