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Free delivery: Quebec City and Montreal for order of more than $100, Other Quebec regions for order of more than $125, Ontario for order of more than $150.
Free delivery: Quebec City and Montreal for order of more than $100, Other Quebec regions for order of more than $125, Ontario for order of more than $150.

Dollars to donuts (English)

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Original price 39.99$ - Original price 39.99$
Original price
39.99$
39.99$ - 39.99$
Current price 39.99$
+ TX
En stock : 4 unités.

INFORMATIONS

Designer : Molly Johnson, Robert Melvin, Shawn Stankewich
Artist : Dylan Mangini
Publisher: Crafty Games
Numbers of players : 1 to 4
Age : 8 years old and +
Playing Time : 30 to 45 minutes
More Info :

Boardgamegeek(English)

Rules in French (video)

DESCRIPTION

The donuts must be whole! This is the spirit that drives your actions in Dollars to Donuts, mainly because customers of your donut store will not want to buy half-beads which will undoubtedly be expired at their open ends.

To configure the game, place four 1x1 starting tiles on the 6x6 game set which represents your donut store and take five "dollar" tiles of the bag; On their rear side, the dollar tiles have either half-bead (nature, chocolate, sprinkle) or a set of donut holes (again in the three flavors). The starting tiles represent half-beads in these three flavors

During a turn, you can buy a 1x4 donut tile which represents half-beads along its edges among the six tiles available at a cost of $ 0 to 5. You then add this tile to your shop-with a part of the tile hanging at the edge of the board if you wish-ideally align the half-beignets on this tile with those already on your board. If you make a matching donut, that is to say that you put two halves sprinkled together, you take a firing token by dirty; If you do an unavied donut, that is to say half an ordinary half combined with half a chocolate, you pull a dollars tile from the bag of supplies. Note, however, that jelly donuts do not give tiles in dollars if they are associated with a frost -free donut because who in the world would reward something like that?

To finish your turn, you can place a dollar tile on your store board to complete a donut (and mark) or fill a space with donut holes (which could also mark). In addition, you can serve an online customer by offering him score tokens that match desired donuts, which will bring you more points than tokens alone.

When a player has filled all the spaces in his store or the donut tiles are exhausted, the game ends, you mark for satisfied customers, districts served, donuts still at hand and pairs of holes Ducks in the store, while losing points for empty spaces in your store. The player with the highest score clearly has the most popular store in the city!

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